Monday, June 8, 2015

Final Fabrication



When something comes from a machine, i think that it must have been really easy to create, however it's actually kinda hard to create something from scratch. When human made, it will not hold up to its expected hopes. As the human made product was not as good as the machine made.

Yes, because the company needs to see what your ideas are and what you want you're product to look like.

They can be used when sharing you're object. The assembly can also show the company how to put your piece together and what the end piece looks like. Beyond the design process, it could be used when showing it off to possible other investors and clients. It can show how it looks, operates, and give a more real-life feel to their work.








Final Reflection

I've been working towards my goals by drawing more often. I've also been trying to make my work look good instead of not caring how it looks.

i now know how to use CAD, even though i absolutely hate the program. I also know now how to draw a bit better. I have also learned how to follow through the design process.

I hope to learn how to build more intricate things and robots. I look forward to build more objects, and learn how to engineer items and different cool things.


Monday, May 18, 2015

Maker Faire Reflection.

The maker Faire showcase didn't really meet my expectations. I expected more than 1 computer running on the first day. And I thought there would be light in the room. A lot of the other showcases I felt like they were a lot better put together. They seemed more organized and professional. 
They also had a brief description of their item, instead of a full 2 poster-boards like we did. 
I'd like to go back and make better revisions. And possibly find a way to make this an app. I'd like to make the fixes that many of the players suggested. 
Many of the pictures I took were not of our booth, but of other Maker's objects. 

Tuesday, May 12, 2015

Last weeks work

This week I did final touches on the 2nd map. 
I imported the dock, added trees, and adjusted final things like water. 
This upcoming week will be used to see if there is anything I can do to help. 
There was no main challenging thing for me this week besides uploading the file onto drive, which took forever.  

Maker Faire Showcase Design

My design uses the table, has a sign explaining whom we are, a tri-fold stand, our puzzle cube, a card-board car, and then of course the gaming area. 

I did not have a designated role for this project. I mainly floated around, helping when i could. I mainly was the one to figure out the use of water. I also created the forest scene. In the beginning i was told i would test, so i made my own "world" and was messing around. My role changed over time, so then i was actually contributing. 
I think as a team, we met our goals, how ever we did it extremely slowly.
I wish we would have started this earlier so there is no last minute stress over trying to finish this game. I also wish our deadlines were more strictly enforced and had more of a concrete idea of what we were doing. 
My greatest achievements was figuring out how to add water, and creating the whole forest level.

Thursday, April 23, 2015

Challenges of the week

My main challenge this week was attempting to learn water. Many in the class have had a difficult time, so I decided to try. 
Water is very tricky. Creating lakes, and ponds were very easy. But I wanted to see if I could make like an ocean. The "ocean" aspect would actually be a river. But the ocean creates waves. 
I did everything with water that I wanted to figure out this week. Next week I hope to learn how to put objects on the water, and change the currents direction. 



Friday, April 17, 2015

Weeks work

This week I worked on getting audio to work on my computer. In addition, I wanted to learn how to mass produce trees. All of which I learned how to do today. I learned how to do both, so this week was a pretty good successful week. Frustrations include Unity, because everything has to fit or else audio will not play. I worked on everything I needed to.